Change Log
Bug Fixes
- Fixed Proxy form so fields are in front
- Fixed Proxy default actions so as to ignore IE settings if they were set
- Fixed error where transactions were not properly associated with the item being bought/sold
- Fixed error where transactions were not properly updating their associated market orders
- Updated Data files for official EA data.
Posted by Salvis Tallan on Jul 30, 2008
Bug Fixes:
- Bill of materials will save to file now and not crash
- Tech 2 ammo and Blackops now have the proper associated Tech1 Blueprints, and will work for invention
- Proxy settings were not being saved when the user closed out of the preferences window
- Text sorting of inventory stuff now sorts by number instead of alphabetically for digit columns
- Text is right-aligned for digit columns
- Added page on inventory item lookup to directly change that items price, rather than by going through the prices window
- Data types have been changed to allow for smaller data files and memory footprint
- Asteroids now have entries as items and can be reprocessed accordingly.
- Many other crash and potential crash fixes.
New Features:
- Ship Fitting view for ships in your assets
- Layout improvements to bring uniformity and better user interaction
- Item attributes such as Rate of Fire or Shield Hitpoints are now viewable for items
- Data for the Empyrean Age expansion
- Added secondary default prices options that are used if the primary value is 0
- Corp Market orders API
Posted by Salvis Tallan on Jun 19, 2008
Bug Fixes:
- Fixed error in Bill of Materials not computing properly
- Fixed error with transaction and journal data not downloading
New Features:
- Assets API
- Search assets by location
- Look inside containers you own and see what they contain
- Look at ships and see setups
- Market Orders API
- Ties in to assets API to keep accurate inventory
- Science and Industry API
- Improved Scheduling including filters
- Blueprint history is tracked, along with automatic tracking of blueprint information
Posted by Salvis Tallan on Jun 19, 2008
Bug Fixes:
- Fixed pathing methods to all check for writeability before actually trying to write.
- Fixed error where changelog would only open once
- Fixed bug where the mission income average was actually the total value
New Features:
- Added option to not display pictures
- Added Graphing Library, ZedGraph
- Updated the updater to check for all dlls to update
- Added labels to let you know when the current api data is cached untill
- Added simplifaction page to manual edit of item prices
- Added recent items list in inventory
Posted by Salvis Tallan on Jun 19, 2008
Bug Fixes:
- Added Advanced Mobile Lab for POS
- Fixed error in new BP window where it tried to set runs to -1, which is below the minimum
- Fixed error in adding new blueprint via the inventory window where it added as item rather than blueprint
- Adjusted the way an item/blueprint control is displayed to better react to the assets
- Fixed issue with blueprint control where the first time you edit the details it is all set to 0
- Removed lock that kept the download window open during error or downloading
- Fixed error where market orders table would not update when a file was loaded
- Fixed error where the wrong date for last order import time was wrong
- Fixed error in pricing where it would add the row of 0’s and not fill in the prices
- Fixed Error where compile prices couldnt set prices
New Features:
- Preliminary attempt at Proxy settings. Should work, but feedback is needed. Find it in the preferences window
- Ability to load MLCalc blueprint inventories
Posted by Salvis Tallan on Jun 19, 2008